When I was a child, I have played The Legend of Zelda: Majora’s Mask on the N64. I liked Zelda games, but did not really warm up to this installment. Since the game runs on a three day timer, I constantly felt stressed. Recently, I have picked up the 3DS remake and came to appreciate the in-game clock. It is not because of the increased pressure, but because the people in this world are truly living on the clock! How can game developers learn from this example and breathe life into their worlds?